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She estimates that men comprise 60% of the clients who come to her center seeking help for sexual online compulsivity issues.Moreover, Young says, the sheer variety of sexual experiences offered by the Internet can present a challenge to monogamous relationships.“Having sex with the same person can become routine, boring,” she says. But if you’re married and keeping it a secret, it’s a problem.” Regina Lynn defines the issue this way: “Does your partner know, and does your partner consent?Lying is cheating.” “Everyone’s always interested in where the line [with cheating] lies,” says Cory Silverberg.“Just install the software,” says Sinulate’s web site, “plug in your Interactive Fleshlight, and pick a partner!” Kyle Machulis, operator of slashdong.org, a Web site about the combination of sex and technology and a self-described “tinkerer/hacker/pioneer/visionary in the realm of sex technology,” is a major proponent of open-source teledildonics.This is a little unfair, I realize, this testing of my spouse’s reactions to my exploration of Internet sex, all in the name of journalism. Yes I Chat is an international chatroom where you can chat as you like. Private Chat is among the basic features of Yes IChat. Connect to people from around the world and all of these services are for free.

“There are some cool ideas that just don’t work in implementation,” he says.

She was an avatar in Second Life, the online, 3D, digital world developed by San Francisco company Linden Labs.

There are many ways to share sex with people in virtual spaces, and you still have to communicate to the other person what you like and don’t like. That’s part of what turns people on.” From adult video games to instant messaging and chat rooms to web cams to online interactive worlds to Internet-enabled sex toys, the means for enjoying erotic experience via a remote connection seem to be multiplying faster than you can say “teledildonics.” For the uninitiated, teledildonics (or cyberdildonics) refers to sex toys that can be controlled with a computer.

“One of the huge benefits is safety,” says Brenda Brathwaite, a veteran video game developer (whose credits include Playboy: The Mansion) and author of Sex in Video Games.

In addition to STD-free interactions, Brathwaite says virtual worlds offer users the ability to explore sexuality in an anonymous environment.

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